SERVER RULES

Short list.
Enforced.

SecretSMP is a raiding server. Taking someone's things is the game. The rules exist to keep that a contest rather than a nuisance.

01 · WHAT IS ALLOWEDPLAY

Finding, entering, and emptying another player's base.

Killing other players in the Wilds, including while they are carrying cargo.

Scouting, tracking, deception, and betrayal inside the game.

Undercutting, cornering a market, and refusing to trade.

02 · WHAT IS NOTBANNABLE

Cheat clients, X-ray, and exploits. Including duplication, and including telling other people how to use one.

Griefing without gain. Emptying a base is raiding. Flattening it afterwards so nobody can rebuild is not, and it gets rolled back.

Real-money trading. Marks, items, bases, and accounts are not for sale, in either direction. Enforced on both sides of the trade.

Harassment, hate, threats, and doxxing. There is no in-game rivalry that makes this acceptable.

Alt accounts for advantage. Second accounts to reset a Fence cap or to farm your own bounty.

Combat logging. Quitting to escape a fight you are losing.

03 · THE LINERAID vs GRIEF

Every block change on this server is logged. When a report comes in, staff read the log rather than the argument.

A raid takes value: chests emptied, a wall opened to get in, a fight won. It stands, however much it hurt.

Grief destroys value nobody gains: lava over a build, a base flattened after it was already emptied. It gets rolled back, and it is a ban.

04 · WHAT WE DO NOT DOFAIRNESS

Nothing that affects gameplay is for sale. Not Marks, items, protection, storage, or a better Fence rate.

No staff exceptions. Staff play accounts are separate from staff admin accounts, and every admin action is logged.

No silent balance changes. When the economy is tuned, it is announced.

Enforcement is proportionate and appealable. Bans carry a case ID; if you think one is wrong, say so with that ID.

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